about
i shape how people interact with things that don't exist yet
.hello
.work experience
2023 - present
Meta
Director of Product Design
Horizon OS
Lead product design and platform strategy for next-generation operating system experiences within Meta Reality Labs.
Director of Product Design
Metaworks
Led design strategy for MetaWorks initiatives exploring the future of work across spatial computing, enterprise AI, and immersive collaboration.
2016-2023
Microsoft
Principal Design Director
Mesh
Head of design for Microsoft Mesh Entertainment, defining experience vision for shared spatial media and immersive storytelling platforms.
Principal Design Director
Mixed Reality at Work
Led design for enterprise mixed reality platforms integrating IoT, HoloLens, multimodal sensing, and AI-driven insights.
Audio Director
Windows Music, Movies & TV
Defined strategic vision for AI-powered generative music systems within the Windows ecosystem.
2013 - 2016
Heavyocity Media
Director of Design & Development
Led product strategy and development for award-winning virtual instruments used across film, television, games, and music production.
2013 - 2016
Heavy Melody Music & Sound
Composer & Sound Designer
Composed music and sound design for notable film trailers: Star Wars: The Force Awakens, Batman v Superman, Godzilla (2014), Captain America: The Winter Soldier and many others.
2010 - 2011
Tencent
Audio Director
Built and led audio department for Tencent’s first MMORPG title.
2005 - 2010
Blue Fang Games
Audio Director, Composer & Sound Designer
Led audio department and composed all music for AAA game titles, Zoo Tycoon 2 and World of Zoo.

